Play cosmoogame
CC's Road to Stardom (TALP)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cheat Sheets / Feelies (Optional) | #1 | 3.941 | 3.941 |
Graphics (Optional) | #2 | 4.647 | 4.647 |
Characters | #2 | 4.176 | 4.176 |
Overall Enjoyment (Not an average) | #4 | 4.000 | 4.000 |
Puzzles | #4 | 3.882 | 3.882 |
Tutorial | #6 | 3.882 | 3.882 |
Story | #10 | 3.647 | 3.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
System Used
Adventuron (Beta version)
Previous Programming Experience
Yes
Native Language (e.g. English, French, Japanese)
Various
Source Code Link (Optional)
https://github.com/cosmoosic/cc-star
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Comments
Fun game! Love your characters and graphics.
Thank you very much!!!
wow great! and sooooooooo cute!!!!!!!!!!!!!!!!!
Hmm, I completed a mini game several times but can't complete the game. Every time I pass by blue sensor it says 'You get blueprint', but after that it adds 'You can't have that'. So, I never get the blueprint. Is there maybe maximum number of items in inventory? I have 3 items in inventory atm, and maybe I can't get blueprint because I can't have more than 3 items? But, I also can't drop anything from my inventory. Well, I'll play from start trying to keep inventory less than 3 (in case that's the problem).
EDIT> Yeah, when I had two items in inventory I was able to complete mini game and receive blueprint.
Hi, there is no limit on items, but I think this is what happened:
- first game version: "blueprint" was a flag that was set when in front of blue sensor
- second game version (from yesterday): "blueprint" is an object that you get when in front of blue sensor
the issue is that if you started the game in first version, then continued with the same save in second version, there was an error when getting "blueprint" object. This should be solved now and we will take that into account if we have any other updates, sorry for the annoyance and many thanks for the feeback 😊
Cute little game! Found a slight bug in the maze minigame where it says you haven't got the blueprint even when you have, but otherwise it played well.
Thank you! We love your games, so it's a great compliment! We're impatient to test the new Barry Basic!
For the bug, you need to go in front of the (blue) sensor that is normally game over. Since there is only one valid transition to that state, it would rather seem that the issue is that the instructions are not clear enough?
The blue sensor is the blueprint, right? I had already collected it and it said I hadn't when I was moving towards the edge of the maze, so I was a bit confused. It still let me win, so not a major issue, and I really like the puzzle 🙂
Yes, you get the blueprint by going in front of the blue sensor.
We changed things a little so now the blueprint is an object that is shown in the inventory once you get it 🙂
Edit: After more testing, I think you found a winning path that nobody had found while testing (normal path is passing through bottom-left corner), it should be fixed in next update.
This was super cool! Great job guys!
i really liked this mini game. i think it´s very cool. 非常好!