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A little unclear on the Jam's goals

A topic by RobotCommission created 53 days ago Views: 273 Replies: 7
Viewing posts 1 to 4
(3 edits)

Are we writing TTRPG resources here? Some sort of computer game? Neither? Possibly either?

Is there a specific framework or set of rules that we're supposed to be basing our creations on?

Host

no rules! As long as it's within the jam scope, you are fine! The theme is that you play as the Tavern Keeper.

Frameworks are cool too! 

is the description genAI? because tbh it doesn't read like it has anything to do with the idea of the jam or the "no rules" thing at all...

Host

Hmm... Not sure how the page can be any clearer.

tbh i think the entire "what to expect" section is like...not really at all what to expect; it fully reads like an ad for a final product instead of having anything to do with the act of making a game? even just cutting it would make the actual point of the page clearer imo

Host

I understand what you mean now. Fixed!

having noticed the "this is just an example" heading before, i honestly don't think it helps, because the blurb reads very much like an AI writing an advertisement for a specific video game instead of talking about the creation process or actually giving any prompts for what sorts of works would be suitable; stuff like "create your tavern from the ground up" is too vague to actually be helpful, and stuff like "send adventurers on daring quests to defeat monsters and save the realm from evil" is specific enough to confuse the intent of the jam.

Host

Ah. gotcha. I didn't quite understand what you meant. I'll trim it up a bit!