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Cyber Mayhem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanic(s) | #1 | 4.000 | 4.000 |
Theme | #2 | 4.000 | 4.000 |
Music | #2 | 3.800 | 3.800 |
Overall | #2 | 3.400 | 3.400 |
Sound Effects | #3 | 3.400 | 3.400 |
Atmosphere | #3 | 2.600 | 2.600 |
Graphics | #4 | 2.600 | 2.600 |
Story | #4 | 1.200 | 1.200 |
Feedback | #4 | 2.400 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very cool game, congrats! Super happy to see it polished, with somewhat of an enemy variety. Loved that you managed to get a power up mechanic going on (even though it could be more indicative of what it changed, as the difference is minimal between pickups). Very atmospheric, nice sounds and music choice all around. The character control seeemed a bit too floaty for me, but thats definitely an design choice if you build your mechanics around it.
Thanks for the kind words! The one thing I completely agree with you, is the floaty controls, I decided to use physics and forces to move the character and it definitely did not come out as well as I had hoped, at the very least, I know not to do this again hahaha
Loved working on this project with you @Sotocodes. Was a lot of fun. See you at the next jam! :)
Music is great and it reallys helps the atmosphere. Could do with a bit more complexity and depth in the graphics and mechanics. Like tazmen said what are the blue things?
powerups!! Grab a lot of them to power up to insane levels!
Cool concept. It's be nice to see the score while in the game because I had no idea what those little blue things were that the cubes dropped but I'm assuming they add to your score? Also I noticed the best score thing really just keeps track of your most recent score lol. Good job though. Glad you could get some gameplay ready this time around :)
hahahaha oh god I realized that the score does that just now, I added it at the end so didn't think it through... And just to provide that clarification, the blue things are powerups, keep grabbing them to see some crazyness! I'll add some more to the description for clarification.