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Very cool game, congrats! Super happy to see it polished, with somewhat of an enemy variety. Loved that you managed to get a power up mechanic going on (even though it could be more indicative of what it changed, as the difference is minimal between pickups). Very atmospheric, nice sounds and music choice all around. The character control seeemed a bit too floaty for me, but thats definitely an design choice if you build your mechanics around it.

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Thanks for the kind words! The one thing I completely agree with you, is the floaty controls, I decided to use physics and forces to move the character and it definitely did not come out as well as I had hoped, at the very least, I know not to do this again hahaha

Loved working on this project with you @Sotocodes. Was a lot of fun. See you at the next jam! :)