Thanks! It looks more polished than it is simply of the few 2D assets linked in the game page, props to the artists who worked on those. Having said that, it was still a challenge for me to work with those assets, setting them up, building the level, and just making them work.
I also took inspiration from the YouTuber Miziziziz and his "4 game devs Jam off" which is where I first saw how to do relatively simple but satisfying 2D animations and the sword mechanic. Search up those videos, really entertaining and educational for working on game jams :)
Anyway, hope you like it when you end up playing it :) and don't get frustrated with the Bee, it's tough, but ilit is defeateable hahaha.