I don't quite understand the workings of the mechanics, but it was nice to see someone try to make a rhythm game of sorts, the visuals and audio are nice, but the gam can easily be bypassed by simply holding down space constantly, you just go up to the ceiling and stay there, overall, solid 6+/10
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Shuriken Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Most Original | #12 | 3.200 | 3.200 |
Best Gameplay | #14 | 3.000 | 3.000 |
Overall | #14 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
As others have said, the visuals are good and the idea for the gameplay is definitely there, and has a lot of potential. Sound design is good as well
Really nice visuals, and the music was a nice touch. A geometry dash clone that is rough around the edges. The particle effects and strobing background all look awesome and the entities in game are sharp and clear.
But it is getting to the point at which I could see this being fleshed out and being a lot better with it's detections and fixing the infinite jump bug, which makes the game a breeze.
I could not get very far but what I could play I enjoyed for the most part.
Solid geometry dash clone, I like the design of the sprite and the particle effect trailing behind it. You have likely noticed this now, But I realised that if I hold down space I can just skip past the whole level. Good job overall though.
Great game, although if you hold down space you keep moving up so you can hover above everything.
Very ambitious clone. I attempted to toy with a rhythm game but failed and made something else. Great visuals, very reminiscent of geometry dash. There are a few issues like gravity and momentum feeling off and a bug where the game just unloads sometimes but great attempt all things considered.
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