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Tom Laughlin

19
Posts
A member registered Oct 19, 2021 · View creator page →

Creator of

Recent community posts

The animations are smooth and the sound effects are great, upon death everything just kinda falls apart sadly. 6.8/10

I like the art and the gameplay feels smooth, except for the fact that you have to jump before you can move upon entering each room for some reason.

You can skip the key for every door and use the spear to clip under the ground and skip it, i give it an any%/10

good game, i like it.

I like the art

Fun to play, speedrun any% in 40 seconds

decent game, i like the sound effects and music

good

I like the overall concept and the design, but the gravity on the dragonfish just feels far too strong imo.

6+/10

Took me a while to understand what was going on, but once I scored 18969 I think I got it. I like the addition of a flipping mechanic, it makes the player want to do risky moves in return for much higher score. Overall decent clone. 7+/10

The animations and graphics overall were very good, but it felt more like an asset showcase than a game. 4+/10

(1 edit)

I win 

7+/10

I accidentally submitted under Tom and TomL so im rank 1 and 2 on the game lol

My favourite game so far. I love the art, the gameplay and the music a lot with this one. I have pretty much no criticisms, I like it. 9+/10

Minimal overall graphics but a fun concept to play, the teleportation can be a little jarring at first, but with some increasing speed to make the game hard once you reach a certain point I could see this being a good game. 7+/10 Kind of reminds me of an inverse version of stepmania or something.

I love the art and the animations, it is very sussy and a good game overall with a nice level of difficulty. Maybe moving forward a way to track score and leave the game without having to alt+tab could be implemented. 8+/10

Good go at creating a 2d game in 3d, and I like that instead of having something to dodge, you have to strive to hit something. I like the art and the feel of the game. 8+/10

It's alright, the controls feel imprecise and the hitbox on the bottom pipe is a little janky, but I like the art and overall look of the game. 5+/10 

I don't quite understand the workings of the mechanics, but it was nice to see someone try to make a rhythm game of sorts, the visuals and audio are nice, but the gam can easily be bypassed by simply holding down space constantly, you just go up to the ceiling and stay there, overall, solid 6+/10

I did make a background for this but it was in 9:16 and i didn't have the effort within me to expand it this weekend