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A Boring Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Gameplay | #6 | 3.273 | 3.273 |
Overall | #7 | 3.545 | 3.545 |
Most Original | #8 | 3.818 | 3.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
very fun game, and made me want to play again for the replay ability aspect, as i wanted to beat my high score, the sound effects and music alongside the gameplay makes for a very enjoyable experience , great job :)
Nice concept, I liked the time limit as this made it more interesting.
Short but in the right way, where a lot of the games feel like if I played them all the way through I'd get bored this kept me interested with the inclusion of the timer. I liked the sound effects too. I would suggest a few more options be included in terms of progression and automation but its a good foundation and i had fun playing :)
Sweet and simple, the music and sound effects work very well with the theme you've set for the game, and some decent upgrades included too. I like how you've made it a competition with the time limit too.
I love this game, the simple music; the simple user interface the simple concept all work to make a streamlined product with an easy to understand concept with clear and defined goals for the player to achieve in the form of upgrades along with implicit goals of reaching the best score via optimisations within the time window.
fun
I like the time challenge variant of a clicker game. Very reminiscent of the wild west clicker from the last jam. Music and sounds are perfect for this game. But yeah depth and depth is not it. Also would love to see that leaderboard from the previous wild west clicker put into here. Very thematic and good game overall.
I mean its simple. That can be good. but it needs a difference between depth (currency) and depth ( progress). Also some more buttons. 10 shovels / 10 excavators.
yes the difference in currency and score was a thing, I guess I forgot to change the script to keep it that was though haha. Ty for the feedback