The game itself is practically impossible but I think the feel, visuals and most of all the music were great! I played at least an extra 20 minutes just to listen to that bass.
ok so there is definitely a playable game that is a rail shooter - well done. Visually i really liked what you've tried to do here overall. Game play wise its effectively 'dodge mines' which tbf isn't terrible however more variety of gameplay would have been good. The camera position makes aiming hard though the speed of the green pew pew is ... satisfying. The lack of neon explosions is sad. Its not entirely clear how far you are through the level and gameplay is uniformly 'difficult' rather than following the normal path of 'it gets harder, then a bit easier, then harder and so on'. The music employed is excellent in terms of fitting the visual aesthetic - if there had been further development of the audio scape for this game that would have been extremely interesting.
Comments
The visuals and soundtrack are stunning, a bit stumped on what the objective is though
The game itself is practically impossible but I think the feel, visuals and most of all the music were great! I played at least an extra 20 minutes just to listen to that bass.
ok so there is definitely a playable game that is a rail shooter - well done. Visually i really liked what you've tried to do here overall. Game play wise its effectively 'dodge mines' which tbf isn't terrible however more variety of gameplay would have been good. The camera position makes aiming hard though the speed of the green pew pew is ... satisfying. The lack of neon explosions is sad. Its not entirely clear how far you are through the level and gameplay is uniformly 'difficult' rather than following the normal path of 'it gets harder, then a bit easier, then harder and so on'. The music employed is excellent in terms of fitting the visual aesthetic - if there had been further development of the audio scape for this game that would have been extremely interesting.
video?