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JETLAG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound (or Tone/Language) | #1 | 4.286 | 4.286 |
Graphics/Animation (or Imagery/Style) | #2 | 4.429 | 4.429 |
Fun/Design | #2 | 3.857 | 3.857 |
Overall | #3 | 3.971 | 3.971 |
Technical Implementation | #6 | 3.714 | 3.714 |
Theme/Limitation | #13 | 3.571 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
All of the visual assets were text only. The levels start small and become bigger.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Godot
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Comments
A lot of fun, the chromatic aberration is on point, looks great
Great job, this is a lot of fun. I love the level design. The later levels on hard mode are so incredibly challenging.
fun but i suck