Cute twist on a logic game with the information not always being accurate. I was a little confused with all the rules at first since I wasn’t sure what it meant for someone to see someone else, but after a few turns I realized what it meant.
The mechanic where people can make mistakes didn't work for me, personally--a realistic detail, certainly, but I felt like it took the rigor out of the deduction and made it feel more like guesswork. But I do like the complexity and I'm impressed with the implementation.
cool UI design and great mechanics! it seemed a little daunting at first but i quickly got the hang of it. my rating is 83. love the suspects movements being shown at the end too. great job!
Comments
Cute twist on a logic game with the information not always being accurate. I was a little confused with all the rules at first since I wasn’t sure what it meant for someone to see someone else, but after a few turns I realized what it meant.
The mechanic where people can make mistakes didn't work for me, personally--a realistic detail, certainly, but I felt like it took the rigor out of the deduction and made it feel more like guesswork. But I do like the complexity and I'm impressed with the implementation.
Hi,
In Settings, you can change the Inocent Suspect error rate and Guilty error rate.
Thanks for your feedback.
cool UI design and great mechanics! it seemed a little daunting at first but i quickly got the hang of it. my rating is 83. love the suspects movements being shown at the end too. great job!
Congrats on the submission! I liked it and design-wise it was very original.
Good job