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A jam submission

White IslandView game page

A murder mystery set at an isolated Arctic research station.
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White Island's itch.io page

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Comments

(+1)

Well, this is certainly the best-looking and best-implemented 3D game of the jam. You did a nice job communicating the atmosphere and how cold it is, and I liked how the screen gradually freezes. THe power lines and stuff do a nice job of guiding the player through the play area. I would have liked the deduction to be a bigger part of it, though.

Developer

Thank you for the feedback! I'm glad to hear that the frigid environment came across well, and I agree that Marios did a fantastic job with the 3D!

There was unfortunately a lot that had to be cut from the story and/or reworked last-minute due to deadline pressures. If you wouldn't mind, may I ask what route you took through the game and whether you encountered any of the puzzles? There should've been a way to make deductions based on concrete information, but a lot of it needed to be signposted more clearly and crucial elements were very easy to miss - this is something we intend to improve on for the next iteration of the game.

Submitted(+1)

Thanks for the game! At first I played without reading the rules on the game page so I did the thing that it warned me not to do. But then the next time I explored more and got it! I sometimes get motion sickness from first person games but this wasn't too bad (maybe because it was shorter). The atmosphere (with the music and the cold screen) was pretty tense, and I wasn't actually sure I had enough information to solve the case but it was neat making the detective leap. I also liked the note saying "I'M COLD!"

Developer(+1)

Thank you so much for the feedback!  Given more time, we definitely would've had a wider suite of clues (and potential red herrings) related to the case, but there was a lot we had to cut from the narrative in the interests of meeting the deadline. It's good to know that the signalling of the potential issues on the rules page coould be clearer, as well. We'll be sure to incorporate that into the next version of the game. Glad to head you liked the note - that was one of my favourite puzzle elements to write!

Developer(+1)

Hi again - I've just watched your playthrough of the game. Thank you so much for streaming (and your "time to take a break" song is incredibly catchy!) Seeing your reactions and thought processes on screen was incredibly helpful for me in terms of figuring out where we could improve the game. I've converted my next comments to rot13.

Gurer jnf npghnyyl n ybg zber vasbezngvba gung lbh jrer fhccbfrq gb or noyr gb svaq - sbe rknzcyr, n yvfg bs crefbaary ng gur fgngvba juvpu jbhyq'ir tvira lbh rirelbar'f shyy anzr naq wbo gvgyr, juvpu jnf zrnag gb or ninvynoyr evtug ng gur ortvaavat bs gur tnzr. V jnfa'g vaibyirq va gur cebtenzzvat nf V unir ab rkcrevrapr va gur ratvar jr jrer hfvat, fb V'z nsenvq V'z abg fher jurer gung abgr raqrq hc. Qhr gb qrnqyvar cerffherf, vg jnfa'g cbffvoyr gb unir rirelguvat frg hc nf V crefbanyyl jbhyq unir yvxrq (r.t. gur cynlre univat gur njneq yrggre va gurve fgnegvat vairagbel). Gur fpnaaref naq gur qvpr ba gur gnoyr qvq nyfb unir fbzr eryrinapr va grezf bs cbvagvat lbh gbjneqf zber pbapergr rivqrapr, naq gur "V'z pbyq" abgr jnf npghnyyl n chmmyr! Gur ybpxrq qenjre va bar bs gur qbezf nyfb unq fbzrguvat va vg, naq gurer fubhyq unir orra n jnl gb bognva gur xrl sbe vg. Gurfr ner nyy guvatf gung jrera'g fvtacbfgrq jryy rabhtu, fb gung'f tbvat gb or n gbc cevbevgl sbe gur arkg vgrengvba bs gur tnzr.

V jnf tynq gb urne gung gur fbhaq qrfvta jnf fhssvpvragyl bzvabhf! Jr unq na bevtvany fbhaqgenpx qrirybcrq ol nabgure grnz zrzore, ohg fnqyl fbzrguvat jrag jebat va gur svany tvguho vagrtengvbaf naq vg frrzf gb unir oebxra gur OTZ.

Thank you so much again for playing the game, and for leaving your feedback!

Submitted(+1)

Oh wow, there was a lot I missed! I鈥檓 glad my stream could help!


Sad that the soundtrack didn鈥檛 work out! Although I probably would have gotten too scared if it had 馃槀