Well, this is certainly the best-looking and best-implemented 3D game of the jam. You did a nice job communicating the atmosphere and how cold it is, and I liked how the screen gradually freezes. THe power lines and stuff do a nice job of guiding the player through the play area. I would have liked the deduction to be a bigger part of it, though.
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Thank you for the feedback! I'm glad to hear that the frigid environment came across well, and I agree that Marios did a fantastic job with the 3D!
There was unfortunately a lot that had to be cut from the story and/or reworked last-minute due to deadline pressures. If you wouldn't mind, may I ask what route you took through the game and whether you encountered any of the puzzles? There should've been a way to make deductions based on concrete information, but a lot of it needed to be signposted more clearly and crucial elements were very easy to miss - this is something we intend to improve on for the next iteration of the game.