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Commander Cacti's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #113 | 1.079 | 1.600 |
Theme | #113 | 1.214 | 1.800 |
Audio | #114 | 0.674 | 1.000 |
Visuals | #115 | 0.809 | 1.200 |
Overall | #115 | 0.944 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The really zoomed in camera makes the jumps in this game pretty unfair unfortunately...
It'd be a pretty good idea to show the player how many keys they've collected, and how many there are overall in the level.
Also sound effects aren't 100% required, but they help the game feel less bare, and more reactive to the player's input.
I do think that the platforming is surprisingly solid however, and could act as a great base if you polished the game just a bit more!
So I can't actually play the game.... Just wanted give some advice about .rar files- not everyone has the application to open them. I would recommend making a Webgl version of the game if possible.
On the first level the jump button completely stopped working before I finished a level. Also, the cactus image is *really* compressed.
The variation between levels is really nice. the camera would feel better more zoomed out but it would make the game easier