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Rocket Life's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual Appeal | #12 | 3.031 | 3.500 |
Audio Quality (vote 1-2 if audio was premade) | #13 | 2.454 | 2.833 |
Quality | #17 | 2.454 | 2.833 |
Fun Factor | #19 | 1.876 | 2.167 |
Overall | #19 | 2.281 | 2.633 |
Theme related | #22 | 1.588 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice game, every time i see godot engine used for any kind of project (especially 2d), i'm happy! The gameplay loop is there, and i like the idea of a rope-fueled toy story rocket flying towards the infinite.
I did not really see the theme in there unfortunately. Little side notes: next time try to, instead of putting colliders on the side of the map to keep the player inside, clamp its position between the 4 vertices of the viewport. That way it will not have any friction and you can move smoothly on the sides of the level. Another little thing, i would have liked the game elements a little smaller, like a little bullet hell! Anyway, good job on finishing it, and i like the art style!
Thanks for feedback, I used your ideas in this version: https://drive.google.com/file/d/1QaqyHer2wkwjLZBxCKoCVcmXCzPQ-m-w/view?usp=shari...
cool artstyle :0 did you hand draw it? nice game overall :)
Thanks for comment. And yes I hand drew it
It was pretty good. It got hard at times but I never felt that I was doomed.
Thanks for feedback
Unclear until you read tutorial that string is good. I feel like string should be rarer, but also do more. And more planes.