Play Manga Generator
Manga Generator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How innovative or original it is | #15 | 3.273 | 3.273 |
How much I could potentially use it in the future | #28 | 2.727 | 2.727 |
Overall | #29 | 2.758 | 2.758 |
How nice it is to use | #42 | 2.273 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I like the potential here. Right now it’s a bit tedious to edit, but the level of control is also a good thing.
I think if you were able to introduce a few features that allow for bulk editing (like messing around with group parameters, and selecting multiple vertices at once), then you’d have the best of both worlds: fine level control + fast editing.
Overall, I really like what you’ve got going here. There’s a lot of work that’s gone into this, especially for a jam, that’s plain to see.
Excellent job! Good luck if you continue with this, I can see it being pretty useful for people.
Thanks for using my tool, I am improving it a little bit with animations and new features. I hope it will be more useful one day.
Having followed the development of the tool through your posts I was a little disappointed with the path you took in the end.
What seemed interesting in the screenshots I saw was to be able to design a character by acting on parameters. Now you have to manage everything point by point. Which makes customization very laborious.
Good work though! It’s an ambitious project, it was nice to follow the evolution and I hope you will have time to continue to develop it.
Thanks for testing.
I liked the first idea when I started but the performance of the code in Godot was very bad. There are not fill options and doing it by code takes ages for easy things.
Now the code uses another component which is optimized and the performance are good. Editing point by point it is crazy and I will study how to use some reference to move all the point together.. specially for hair.
Also my idea is to make some animations and export the sprite sheet.
I couldn’t even get the program to run. It almost crashed my desktop and the web version never rendered the face properly. Just a bunch of black lines on a white background that nowhere near resembled a face.
I tried running this on a laptop with integrated graphics so that might be why?
I can definitely see the potential here. I’ll have to check it out once you work out some of the performance issues.
I have released an updated web version. I have rewritten all the core of the app, now should work well.
Slow AF, but nice custom on each paramater. https://prnt.sc/12ykost
Thanks for testing it.. I am already rewriting the core to improve the performance.
I have released a new version only web for the app, the core is completely new.. Still "working in progress" but now performance should be good.
I do not know if it is me, but this tool does not work, freezes and my pc crawls.
Windows 10.
Sorry for that , I didn't have too much time to improve it.. 2D drawing in Godot it is not really quick.
I have released a new version only web for the app, the core is completely new.. Still workin in progress but now performance should be good.