The idea of a boat navigation horror game is a very intriguing concept!
Very enjoyable game. Good times all round.
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The Crossing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #12 | 3.354 | 3.750 |
Creativity | #14 | 3.354 | 3.750 |
Gameplay | #19 | 2.683 | 3.000 |
Overall | #22 | 2.460 | 2.750 |
Story | #22 | 2.460 | 2.750 |
Theme | #31 | 1.789 | 2.000 |
Horror | #38 | 1.118 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme: A Game of Life and Death in your game?
In The Crossing, we extrapolated from the game-of-life-and-death prompt that the "game" would take the form of a metaphysical challenge, in which the player must transition between life and death. Their willpower is tested by the mysterious lighthouse keeper (aka, the game master).
Did you implement any of the optional Bonus Challenges, and if so, which ones?
We implemented a version of bonus challenge #3, Make Your Choice. (The player must choose their own fate in the final moments of the game.)
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