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Escape To Daylight 2.0's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #2 | 4.000 | 4.000 |
Creativity | #4 | 4.000 | 4.000 |
Presentation | #5 | 4.000 | 4.000 |
Overall | #6 | 3.500 | 3.500 |
Gameplay | #11 | 3.250 | 3.250 |
Theme | #13 | 3.125 | 3.125 |
Horror | #13 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme: A Game of Life and Death in your game?
I tried to base the narrative in a world where everyday decisions are a matter of life and death for everyone.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
I tried to implement all three.
There are many callouts and prompts which are worded to highlight the proper behaviour and act as the gamemaster.
There are some minor traps implemented but not as many as would of liked.
There is a decision of life and death in the game.
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Comments
This game has an amazing and unique art style, great story and concept. I thoroughly enjoyed it. A really great entry.
Thanks for trying it out your kind words are really appreciated.
Gameplay a bit finicky but i dig the art style. The story and themes got me in the feels. Interesting game.
Thanks for trying it out.
it's challenging and has really cool art
Appreciate you trying it out.
Cool
Nice game with lots of charm.
I couldn't get through the red wall, I think I am supposed to dash through it with the R key which didn't seem to work unfortunately.
No worries it was the F key to get through, I labelled it the R key on control panel. My error
Thanks for trying your input is appreciated.
Too Good Man
Thanks for trying it out