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ZEDisDEAD: Ruth and Her Cat Amidst the Undead Horde's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6 | 3.833 | 3.833 |
Story | #7 | 3.500 | 3.500 |
Presentation | #7 | 3.667 | 3.667 |
Overall | #12 | 3.194 | 3.194 |
Gameplay | #14 | 3.000 | 3.000 |
Theme | #15 | 3.000 | 3.000 |
Horror | #22 | 2.167 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme: A Game of Life and Death in your game?
The game follows an apocalypse survivor as they encounter various unforeseen life-threatening challenges.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
The game's boss encounters are designed as a trap, and the game culminates in a pivotal life-and-death choice for the player.
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Comments
Great game
I am curious, how far have you played; did you get to the end?
Very Clever effect and concept in the game design
The unique title and opening words are really good. I found myself reading the opening text as I would with a novel rather than searching for the skip button.
Would of really liked a sequence of set pieces that showed off the mechanics.
I am really happy to hear that. I have to admit that I used chatGPT heavily to stylize the text, but I took great care to edit and keep the argument cohesive.
I took note about the starting set piece, I don't want to force the player into a tutorial, but I will think of something.
It's a prototype for a bigger project I want to do, but this one has a story of its own and I intend to develop it a bit more, I will probably create another entry on itch and keep the one from the game jam like it is.
I like the visuals, but it got me confused several times, especially in caves, but there is something there.
Nice gameplay and UI also.
I know what you mean, maybe it needs more distinct outlines, especially for the passages. I am thinking about how to solve it for the next iteration of this see-through idea, if you have any tips I am all ears :) ...as the player of isometric games this always bothered me so much that the player can't see clearly what the character is seeing, and I am trying to solve this.