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Engkanto: Anino (2023)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #3 | 3.266 | 4.000 |
Story | #3 | 3.674 | 4.500 |
Overall | #7 | 3.300 | 4.042 |
Creativity | #7 | 3.470 | 4.250 |
Theme | #8 | 2.858 | 3.500 |
Gameplay | #9 | 3.062 | 3.750 |
Presentation | #10 | 3.470 | 4.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme of the game jam in your game?
The game has a mechanic where the player uses "light".
Did you implement any of the optional Bonus Challenges, and if so, which ones?
1 - Let There Be Light.
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Comments
Lots of nice story telling and the change of mood once picking up briefcase was impactful.
The monster was fast and appeared tricky to avoid though and the camera could be smoother but a cool entry.
This game was a lot of fun! I didn't finish it, but I was enjoying it the whole time! Will come back to it one day!
I loved this game! Looked really good!