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Luminescence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #11 | 2.858 | 3.500 |
Theme | #14 | 2.654 | 3.250 |
Presentation | #15 | 2.858 | 3.500 |
Story | #16 | 2.041 | 2.500 |
Horror | #17 | 2.245 | 2.750 |
Overall | #17 | 2.552 | 3.125 |
Creativity | #20 | 2.654 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme of the game jam in your game?
I implemented the theme by having the enemy get stunned when it reacts to searing light.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
no
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Comments
Cool entry. Your movement felt smooth and I Liked the flashlight effect and the mood and theme of the map.
I had around twenty runs and grabbed 3 cells on most but just couldn't seem to get them all in a run.
The light ran out fast so there wasn't much room for error and it seems that once the alien was stunned the collider remained active so unless I was in a open place I found running around was difficult in corridors.
Definitely has potential however would like to feel like I have more control over encounters either increasing/decreasing sound cues and some extra boxes for stealth. or tweaks to stun time and close quarters encounters.
Yeah I wish I would’ve fixed that enemy collider and the overall stealth feel. I appreciate the feedback :)
It was fun but it seems to be a bit glitchy with the enemy when I shine a light on him.
Yeah I forgot to fix some enemy bugs when it’s stunned . Thanks for the feedback though and loved the video!
You're welcome! Glad you enjoyed it!
It was really fun but too dark and flashlight died to fast
Thanks for the feedback. Glad u thought it was fun!
You're welcome!