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A jam submission

Mister Long LegsView game page

Submitted by Chemical-Bunz — 10 days, 3 hours before the deadline
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Mister Long Legs's itch.io page

Results

CriteriaRankScore*Raw Score
Story#24.5004.500
Creativity#64.2504.250
Horror#83.7503.750
Overall#83.9173.917
Gameplay#103.5003.500
Theme#113.7503.750
Presentation#173.7503.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: Eldritch Abomination in your game?
The protagonist accidentally awakens an Ancient and forgotten God through sacrifices to an "imaginary friend".

Did you implement any of the optional Bonus Challenges, and if so, which ones?
The Cult - In the sense of a cult of one-- the young child protagonist becomes the sole devotee to this god.

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Comments

Submitted(+1)

Very good visuals, and I like story, the only thing I would change is coat finding moment. I would add visual effect to the school table that holds item.

Developer(+1)

I'm considering it-- I didnt expect for so many players to have trouble with it!

Submitted

So if the coat location is not randomized it is in the middle of a class closest to the street door?
So what happened with me: you need a coat => oh i can visit class rooms!, just peak into the closest one, then peak into the second etc. Now i get that I can actually interact with a desks, but not to any square on a deck. only the bottom left one, and only from the left square, so i start going classroom from left to right all the way from the left, and found coat in the 5th last unchecked table.
Well its add for satisfaction of beating children with boots in the end, tho.

Submitted (2 edits)

I really liked the art of this one. And it was really quite a cozy atmosphere until it wasn't XD. If you were to continue working on the game, it'd be nice to see the health bar of the enemies. I kind of want to be friends with Mr Long Legs now! His feet remind me of Baba Yaga's house :)

Submitted(+1)

Great little game. I really liked the child-like aesthetic, the sound design of the final part of the game as well as the closure.

It reminded me a bit of a Yai Gameworks project (Close Your Eyes, Red Haze).

Developer

Thank you so much!!!!!!