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Emily's Ring's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #39 | 2.475 | 3.500 |
Gameplay | #45 | 1.768 | 2.500 |
Theme | #45 | 1.768 | 2.500 |
Creativity | #48 | 1.768 | 2.500 |
Overall | #48 | 1.650 | 2.333 |
Presentation | #49 | 1.414 | 2.000 |
Story | #50 | 0.707 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose?
Cursed Jewel
How did you implement your chosen Theme into your game?
We have to retrieve the protagonist's jewel :)
Did you implement any of the Bonus Challenges and if so, which ones?
No :'(
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Comments
So after a few attempts I did manage to kill the enemy.
I will say for a demo of sorts, the enemies movement patterns were very exciting to dodge, and the sound design was actually pretty well done for the enemy. His laugh as he spawns and charges at me insanely was slightly offputting
The way it looks is nice, 2d sprites in a 3d world look cool. The combat could be way more polished. And I think with more work this type of combat and art style could be something very cool if further developed!
Nice work!