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A jam submission

Frozen HeartsView game page

Reach the Monastery. End it.
Submitted by AntonBezett — 10 hours, 32 minutes before the deadline
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Frozen Hearts's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.0244.024
Horror#14.1434.143
Theme#24.4294.429
Creativity#24.0004.000
Gameplay#23.5713.571
Presentation#24.2864.286
Story#43.7143.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which Theme from the list did you choose to implement in your game?

Deathly Chill

How did you choose to implement your chosen theme in your game?
Ice and cold are heavily present throughout the game. The unnatural cold spreading from the monastery is already responsible for death.

Did you implement any of the optional Bonus Challenges, and if so, which ones?
1 - Heed Their Advice:
An NPC at the start offers advice. Failing to heed it will result in a different ending.

2 - Stealth:
There is a section where sneaking past an enemy is possible.

4 - Death is Not The End:
Dying once will not prevent success. A second death will lead to a bad ending.

5 - Religious Location:
The game ends inside a Monastery

6 - Multiple Endings:
Two endings. One for success, the other for either failing to follow the NPC advice, or being killed twice.

Wanted to do 'questions of morality' but had to cut that section.

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Comments

Submitted

I was impressed with the atmosphere and buildup you were able to do in such a short game. I had to do some laps in the monastery to avoid the monsters and I was surprised by the first one I saw. Good job on creating some scares!

Submitted

Good job on implementing so many topics!