I can see your vision of what this could be with some more detail. The more I played and got used to the mouse movement, it made me think of how this could be turned into some unique experience as a rail-shooter, sort of like Crypt Killers for the PS1 if you've seen that, lol. Nice effort!
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How did you choose to implement the Theme: Realm of Nightmares in your game?
I wanted to stay true to the game jam theme while adding a dreamlike, sleep-inspired phase for the gameplay, where players experience where players experience a surreal, otherworldly state
Did you implement any of the optional Bonus Challenges, and if so, which ones?
I haven't implemented the following bonus challenges.
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