Hey, Daiane!
Thanks so much for playing and mking a video, I suscribed to your channel, keep up the great work!
Very fun little experience, I think the jumpscares would be more effective if you allowed the game to run in full screen. I enjoyed the interaction between Michelle and Mr Riddles, I got a bit worried when I learned I had to solve a riddle as I am not the brightest but I was relieved to find out it was very easy lol
Great stuff!
A fun experience! The game seems to point of several endings, but I could only get the one where the store clerk gets you, not sure if this was a bug or if the other endings were not implemented.
Other than that, and the fact that the store clerk was missing some animations, I had a good time! That shopping list is something I would buy on a weekly basis lol
Good work!
Really interesting mechanic, I found some levels to be really challenging, but overall very fun!
The only bit of critique would be to have a more cohesive art style, the skeletons and the jumpscares pop out too much from the rest of the artwork.
Would like to see this idea developed further, cool stuff!
First of all, congrats on making it on your first gamejam!
The game itself was spooky, I got scarejumped a couple of times with the falling debri inside the house lol
I had to go poking around a bit to find out how to progress once I had found the diary, I thought I needed a key at first but then I ended up just using the crowbar.
Overall, really good stuff!
Having the stranger wait for the bus beside you was unnerving at first, until said bus did a Mario jump XD
When selecting to board the bus or not, I thought the option that was brightest was the one I was picking, so for my first run I actually didn't board and then unlocked a bad ending I think lol
Personally, I would shorten the wait times. I felt that they were too long and made me think the game bugged out or something.
Other than that, the game's fun!
Really interesting concept. I liked the puzzles, althought there seem to be a couple of bugs here and there. On the 3er test I couldn't get the tv to turn on and I was locked in the room, so I had to start over again :(
I gotta say I was not a fan of the font used for top of the screen text, I felt like it put my eyes on too much of a strain.
I also had a bit of trouble getting to display the messages of the letters scattered around or maybe not all of them have a message to display? I couldn't tell.
I liked the concept of the experiments very much so and the puzzles are entertaining. Great stuff!
Man, I spent so much time playing this game hahaha I enjoyed it very much.
Also, mad props for having THREE different scenarios for a 7 day gamejam. The weeping angel mechanics was nerve inducing.
The only bit of critique I can offer is that visually it could be more cohesive, I think some imporvements over the UI and maybe adding some juice like sound effects when picking stuff up would greatly boost the game.
But I enjoyed the heck out of it, so much fun, good stuff!
Most excellent. The grungy aesthetics are very Silent Hill-esque which makes me very happy. The gameplay itself was a bit repetitive, but man, was the tension and the scares worth it.
Not sure if intended, but on the final cutscene I couldn't move the camera around.
Other than that, this was fantastic!
Loved the story, very suspenseful and well executed. I agree with other commenters that maybe adding more actions while waiting would keep players more engaged, could be subtle things that dont really affect the story, like switching lights on or off or stuff like that. Heck, the character doesn't even really need to react to them, it's just something else to do while waiting.
But I really enjoyed the slow burn, really great stuff for your first horror game, congrats!