Great job! Was creepy.
Note: There's a bug where if you press esc when reading a note or book the cursor disappears when trying to go back to playing the game.
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 3.876 | 4.333 |
Horror | #4 | 3.801 | 4.250 |
Story | #4 | 4.025 | 4.500 |
Theme | #6 | 4.025 | 4.500 |
Gameplay | #6 | 3.578 | 4.000 |
Presentation | #7 | 4.025 | 4.500 |
Creativity | #8 | 3.801 | 4.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme from the list did you choose to implement in your game?
How did you choose to implement your chosen Theme in your game?
The main objective and gameplay loop is to do puzzles, progress and escape the apartment. The game ends when you escape. You seek freedom constantly as you progress trough the game.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
No, I did not.
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