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A jam submission

Flesh And BonesView game page

$5,000,000. All for the head of one man.
Submitted by Bullhead Studios — 3 days, 15 hours before the deadline
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Flesh And Bones's itch.io page

Results

CriteriaRankScore*Raw Score
Horror#63.6363.636
Story#83.6363.636
Gameplay#83.5453.545
Overall#93.5763.576
Theme#123.6363.636
Creativity#153.4553.455
Presentation#163.5453.545

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which Theme from the list did you choose to implement in your game?

Killer In The Darkness

How did you choose to implement your chosen Theme in your game?
The game features a serial killer that the player is hunting down. The sound track was done by M3t4p0w3r https://m3t4lp0w3r.itch.io/

Did you implement any of the optional Bonus Challenges, and if so, which ones?
1: Mundane Horror: No real supernatural stuff happens in the game
2: Blackout: The lights do turn off at one point in the game and they don't turn back on

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Comments

Submitted(+1)

Really enjoyed this!  Nicely paced build-up of atmosphere - and great use of voice overs to progress the story.  The sound was awesome - really nicely building tension and suspense - especially for Icepick.  I think you've already mentioned that you would have liked to do more on the AI, and I agree it would benefit from that (monsters are less scary when they can't walk round a table!).  My only other tip would be that I often couldn't reading all the text on the load screen before the next level appeared - I would have benefited from a 'click to continue' option once  the level was ready.

But overall, this was a really fun, sinister horror experience!

Developer(+2)

Thanks for playing! I'm glad you enjoyed! Yeah, we had plans to work on the ai a bit more (for the allies, they were supposed to back up when you got to close to them, but that caused issues where they kept running behind you and then running away from you, and we didn't have time to fix it).  As for that cannibal that gets stuck, that was another one we caught after we uploaded it.  For whatever reason he's triggered from the start of the level.  He actually spawns in the middle of that room but "detects" the player upstairs and gets behind the table.  

But we are glad you enjoyed it and appreciate the feedback! Hopefully in a bit we will have an updated version up!

Submitted (2 edits) (+2)

I had so much fun playing this game and I got jump scared from the voices lol but honestly gameplay 10/10!!  

Developer

Glad you enjoyed it! Were the voices too loud or do you mean the cannibal voices? 

Submitted(+1)

cannibal voices

Developer

Good! That was the intention !

Submitted(+1)

Interesting level design and AI. Nice to see more shooters :)

Developer

Thanks! Glad you enjoyed it!

Submitted(+2)

I really like the presentation felt like a Ps1 or 2 shooter and story line drove it along nicely. Another really cool thing was all the commands (standard ones) functioned well and were intuitive. As the AI buddies were introduced I found the age old problem of ally blocking my way resulting in the need to shoot him to death.

Also the green UI was off putting after so many other solid horror themed and gritty elements.

Developer

Thanks! At which part though did an ally trap you?

Submitted(+1)

after entering the fenced in warehouse area , there was a room on the left and the right in the building.

I went in the right one and pushed the button then the dude was there blocking me in the door.

Developer(+1)

Ah I see.  Yeah, there's a bit of an AI issue there I've noticed, but didn't have time to fix it.  

(+1)

https://youtu.be/JLUq3wCGjmM