Heyo! I joined this jam yesterday and had an idea for an SRD based around shoot 'em up/bullet hell videogame mechanics (most specifically thinking about the "grazing bullets" thing some of those games have).
...As in, the game submitted *will* be physical, but the mechanic is inspired by a mechanic from a non-analog game.
Is that okay, or should I look for a mechanic from *another* tabletop/analog game? :0
Thank you for the opportunity!