It is a short game but functional and easy to understand towards the player after some trial and error. and it has the base to expand if needed because of your level editor.
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Sticky's Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #1 | 4.125 | 4.125 |
Theme | #9 | 3.750 | 3.750 |
Overall | #11 | 3.375 | 3.375 |
Sound / Music | #24 | 2.625 | 2.625 |
Atmosphere | #29 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you us any pre-existing assets in this game? If so which ones?
No
Comments
Thanks for your comment DragonGino.
The game is actual so short, because I've spend nearly 75% of the time on the level editor to get it work fluently. But it will become handy, when I continue working on it after I've finished my current project. I will also figure out a better save system besides some sharing system, so that players will be able to play levels, made by their friends.
This is a great little game, the only disappointing thing was there wasn't more of it lol. I hope you continue this and flesh the game out, it's a great little puzzler :)
Gotta say this is one of my favorite ones so far. I honestly do not understand why no one has played/rated it as it has a ton done for such a short amount of time. Good work! My only small complaint is that the controls are extremely slippery/slow to stop etc. If you just get the raw value of the move input that should probably fix it as it is very easy to go 2 tiles and have to restart without pressing it for long. Also, thanks to refractionpcx2 for making it easier to see which games we should try next
Edit: I believe you should really work on this game further as I would hate to see such a great aesthetic and game idea be thrown away!
Thank you for your comment c0d3d.
To be honest, I could have make more content in this game, but I was so obsessed to get the level editor working, that I traded 75% of the time just for that. But hey, at least I made my very first level editor.
I have build the basis of the game in such a way, that it is easy to add new mechanics and levels with low effort. So it is likely, that I will continue working on it, after my current project is finished.
Again thank you for you comment, and also have fun with the other entrys of this jam.
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