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Cave Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 4.250 | 4.250 |
Overall | #5 | 3.521 | 3.521 |
Sound / Music | #10 | 3.083 | 3.083 |
Atmosphere | #14 | 3.458 | 3.458 |
Mechanics | #15 | 3.292 | 3.292 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you us any pre-existing assets in this game? If so which ones?
Splash Screens and Menu code from previous project, rock SFX from web
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Comments
Very fun to play, though I am very terrible at it haha.
I think what would make it better is if there was more input on the jump, like holding it longer makes a higher jump or quick taps equals quick hops etc. Over all though for a jam game it's well done!
Thanks for playing bud! Yeah the jump was fixed, and that sucks a bit, but I didn't really have time, I'd love to do that in the future. Thanks! :)
Fun little game, with a nice design that fits well into the theme. Great job
Thank you for your feedback! And thanks for playing, I'm glad you enjoyed it :)
Brutal game. I noticed that you can jump away from the walls.
Thanks! Yeah it is brutal, the game is only 45 seconds long so I had to increase the playtime somehow ;) Oh and that jumping off walls is totally a feature, it wasn't a bug that I couldn't solve without breaking the game so totally left it in anyway, honest :P
Everything was great, but my ears got blasted by the music.
Thanks for playing! Was it that loud? I thought the sound of the rocks falling was louder, strange! Sorry about that!
Great game, especially for the limited time!Thanks dude! Appreciated! :)
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
I really like this game. Of course, I couldn't finish it, but who cares!? There are 3 things that annoy me:
But I really do enjoy this game. Work on those three and I'd give you a 100%.
Thanks for the feedback dude! I will certainly work on those things :) the movement thing was an annoying problem due to the physics updates, it was either as it is and the screen feels a bit jerky or I interpolate the physics and the screen is smoother but the guy is jerky lol, so I couldn't fix it in the time frame :) thank you for your comments and for playing!
Yes! I can rate games, just found out now! I enjoyed playing this as you can see from my previous comments on the game before the jam was over. Thought your entry was a brilliant spin on the theme, even though it felt a little unforgiving, and the KB controls were just slightly too loose in regards to missing critical jumps. I loved the game though!
Thanks for your feedback dude! Appreciated! It was kind of unforgiving by design, I didn't want it to be easy ;)
great job. I still didn't finished it.how long is that level. but the game works good can you also wall jump in this game sometimes if i jump a wall it keeps jumping on.
Thanks for playing! Ah you found the hidden "feature"! (totally not a bug I couldn't fix that completely destroyed the game when I did xD). The level is actually only 45ish seconds long, but with the difficulty it takes some practice to get through it :)
Nice job on the art I know you worked hard on it for this jam, the sound and music was really good also, I like the constant rise of the soundtrack. My only real critique is that the game speed starts maybe a little bit too fast, but I did eventually get used to it.
Thanks dude! Yeah I did try to ease the player in with the level design since I wanted it to be a fast action Platformer, couldn't think of an easy (and programmatically easy) way to do that lol. Thank you for playing!
I had fun with it! art is charming, sadly I can't rate that. Some jumps were a bit frustrating, but I liked the level design.
Thanks dude! Yeah I tried to make some of the jumps a bit challenging as a lot of it seemed really easy, maybe because I'd been playing it all weekend lol. Thank you for the feedback :)
a good second jam game.
web version had some clipping issues were you couldn't see the whole level
Thanks dude! Sorry about the window, it should be fixed now for future plays!