The method of storytelling that the designer used was exertion though designer mazes that motivate the player to find their way to reach the end.
The designer used the method consistently by motivating the player to traverse through each maze and receives the option to talk to other bugs that give hints to what challenges are up ahead.
The designer used the method in an effective way through creating interesting mazes.
Overall, an interesting and well designed game with interesting animation for the bug characters.
The designer built a story that consisted of a short puzzle where the player moved around the pipe to get to the water. The project utilized cutscenes and dialogue.
The designer was able to convey this method by having the player use their arrow keys to navigate around the maze to get out of the pipe.
These methods were effective at communicating a “story world” since it allows the player to interact with the project and advance the storyline.
I found this game to be very cute! I like the artwork used, and it was fun going through the maze.
Comments
I did mazes for my game too so I think it is cool that you did as well!