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A jam submission

Yumemi's Testing GroundsView game page

An 8 directional shooter made for Touhou Fan Game Jam 13 and inspired by Smash TV
Submitted by AngryAragami — 1 hour, 35 minutes before the deadline
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Yumemi's Testing Grounds's itch.io page

Results

CriteriaRankScore*Raw Score
Balance (Challenge and Fairness)#472.6502.846
Gameplay#482.8643.077
Story / Writing#482.2202.385
Use of Theme (Retroactive, Retrospective, Retro)#493.3663.615
Concept#563.0793.308
Audio / Music#572.5422.731
Overall#582.8293.038
Visuals#632.7933.000
Use of Green (Green themes, style, use of Sanae/Mima, etc)#631.5041.615

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
AngryAragami, MoonlitCaster

Streaming Permission

Yes

Touhoufest Showcase Permission

No

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Comments

Submitted

You don't see many eight-direction shooters in these Jams, so it's fun to see it here. The gameplay itself was smooth, with snappy controls. The bomb youkai were pretty clever, I liked that wrinkle. As for difficulty, I think this is perfectly fine for a three-day affair all considered. The game doesn't feel unfair outside of the one-shot death mechanic; if you get hit it's your fault.  

The music not being Touhou is a bit of a distraction, but it's also befitting. I do wish there was more back-and-forth between Reimu and Yumemi; if you had more time, I think you could have programmed some tit-a-tat between the two to mark increases in difficulty. 

Overall, a good job!

Developer

Thank you for your feedback! I'm happy to hear you liked it! And yeah, that time limit hits hard the first time you do one of these jams. I suppose it's just a matter of practice.

It's good, but it needs to be more difficult, I had to let the enemies pass by in order to be more challenging, it didn't worked, they happen to merge in the same place, so a little random movement could do the trick.

we might be asking too much, but it really has potential, since it's based in a very good game.

Developer(+1)

Thank you for your feedback! I don't think you're asking too much, at least not for when I can get around to updating this. I'll keep your advice about random movement in mind.

No problem, it's late now, but I hope you keep that in mind for the next jam. cheers.

Deleted post
Developer

Thank you for playing, and for your feedback!

Submitted(+1)


Reimu can now buy almost 7 Touhou Project Reimu Hakurei Series EX1 Dekafumo fumo 27.5in (70cm)

Pretty fun game. Had me playing for a while. Didn't realize you can move at first though lol. 

The movement is really smooth and so is the shooting. The core gameplay loop itself took a while till it started to bore me.  But that's mostly because the difficulty doesn't start to become harder. So it is really easy to stay alive indefinitely. Try to make it so that the frequency of enemies increases with time, or add more types of enemies.

Developer

Thank you for your review! I'm glad you enjoyed it.

Submitted

Hey! really liked your game! haven't played many 8-directional shooters so it was a unique experience for me! I loved how snappy the controls feel, every time some money despawned, I never felt like it was due to Reimu being slow, but rather to my own ignorance. Heres a tip from one Godot dev to another, you can embed pck files into the game itself, makes it so you dont have to download 2 separate files :>

Developer

Hi! Glad you liked the game! I'll look into the embeded pck file in the future, thank you for the advice!