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A jam submission

500,000 Days of ThunderView game page

Well, shit.
Submitted by MegatonAnimal — 1 hour, 52 minutes before the deadline
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500,000 Days of Thunder's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Theme#34.3794.379
Story / Writing#44.2414.241
Concept#183.7933.793
Overall#213.4483.448
Visuals#382.8972.897
Gameplay#392.1382.138
Challenge#401.5861.586
Audio / Music#471.0341.034

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
TurboMarisa

Streaming Permission

Yes

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Comments

Deleted post

Cool story. Cool small sample of Tojiko being locked inside the mausoleum for over a thousand years. That's a long time to cook.

Submitted (1 edit)

Yeah that's really good. Love the idea that Futo might've blessed Tojiko on accident since her being a ghost fits her personality. The Atari aesthetic was also really cool.

Submitted

Despite its extreme simplicity (8x8, 1 color), the art was highly effective at supporting the narrative with how it was used. It was also funny how recognizable the characters were (Yep, that's definitely Miko). 

(+1)

A really good read. But in the last scene, I think Seiga's sprite was used instead of Miko.

Developer(+1)

OOPS! Thank you for pointing this out, I'll get on fixing it right away.

(+1)

I really enjoyed this one! The simplicity of Bitsy gives a lot of leeway for provocative dialogue, and what better way than to use Tojiko's tragic circumstance?

Developer

Thank you! I'm glad there's people out there that seem to really like Bitsy, because it's one of the only game engines I can work with, haha.

Submitted

The game has a very interesting story, with some cool dialogues and very simple graphic. I enjoyed my experience with it and it fits the theme of immortality perfectly!

Developer(+1)

Thank you so much! :D