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A jam submission

Dream SwapView game page

Game for Touhou Game Jam 4
Submitted by Batatao — 4 minutes, 46 seconds before the deadline
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Dream Swap's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Theme (LGBT Pride / Identity)#103.5203.520
Concept#104.0404.040
Challenge (Tough but Fair)#123.2003.200
Gameplay#133.2803.280
Story/Writing#133.2803.280
Overall#153.4003.400
Audio#183.1603.160
Visuals#352.7602.760

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Hyo, Batatao, Utsuho, NijiBashira

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Comments

(1 edit) (+1)

The ending was anticlimactic; I was expecting the two girls to meet, hence consolidating their identity as being two halves of one whole. The music lay forgotten; it took me a moment to remember it from when it first slipped out. The other comments brought the memory back to me. Yes: it was good. At first I thought that Maribel was insulting the environment to mock the designers (self-consciously on their own part, through her) but this might just be a fan joke. The game brought me back nostalgically to games such as Yume Nikki and Undertale, at least initially. (as much as it pains me to refer to Undertale as if it were original in its style.) I rate this highly, despite the occasionally frustrating puzzle. The temptation to use the artificial portals as soon as they are introduced, despite being cautioned to save them for later, surely impeded my progress in solving the room with the gray bullets, since I just used the portals to block the bullets and navigated accordingly. It's a decent puzzle game, though, and I hope that you continue to refine your craft in this field. Four stars: a solid B; 85 percent. [({R.G.)}]

(+1)

I just noticed the credits and the use of quotation marks about the word "Art". At first, I thought that this was simply a beautification with consistency in style to the game's own design. Now I understand your ironical meaning. Let me guess: this is a puzzle; I must subtract even sets of quotation marks until I see whether the game is Art or "Art". Let me get back to you, about that. Hold on...

(+1)

 

Aha!! An even number of pairs. This means that the negation of any odd-numbered pair of quotation marks is !TSELF negated by the NEXT pair that contains it!! So it is not, ultimately, "Art", but rather: Art. :-]


Sincerely, Rinzai.


Submitted

Really liked the theme I was really hoping for a ending :(
Also it's such a shame such good music doesn't loop

Submitted

I ended up playing the game so long that at a certain point the music stopped looping :(

Liked the premise of trying to Escape the Backrooms without losing your identity 

Really cool luv the music 

Game design great too 

I hope to see more of this kind of game

HostSubmitted(+1)

That was nice and non-taxing. The music was really dang nice. The puzzles started out a bit trivial for a while but after it picked up a lot better and they were satisfying to solve. I died a couple times in the middle though so I didn't quite get to finish it, but I had a nice time playing!

I also love the little "YAY" animation even thought I have no idea why it's there.