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Collision function?

A topic by Terrapin created Dec 29, 2020 Views: 221 Replies: 5
Viewing posts 1 to 6
(+2)

I didn't realize Tom started another jam until I was this late into it. Bought PICO-8 a few months back but never really had a good reason to use it until now.

I'm currently working on an entry (a small, basic one), but before I end up recreating an Action 52 horror show, I'm just wondering if there's a built-in collision function in PICO-8? I looked online, and all I found were tutorials on how to rig one on your own.

Thanks!

Submitted(+1)

@Terrapinreligion There's no built-in function in PICO-8, but there's a basic box collision function in the democart included in the assets for the jam, so maybe that'll fit your needs?

Host(+1)

Yeah use that one, or look at the COLLIDE demo cart that ships with Pico-8. (Type INSTALL_DEMOS at the command line.)

Host(+1)

Also Action 52 haha.

Host(+1)

And if you need MAP to sprite collision, here's MBoffin's tutorial cart: https://mboffin.itch.io/pico8-movement-with-map-collision

Thank you 2bitchuck, Tom! MBoffin's collision system seems to be the easiest to follow, so I'll try it first!