Unless I missed them, I'm still a bit confused about a few points :
- CAPTAIN NEAT-O being double the size of everything else, does it mean that we can scale (up) the tile sprites? Otherwise I'm unsure which tiles we can use with him. (Edit: Correction I did see some files, didn't process them in my brain at the time of typing. But still curious about scaling sprites)
- Considering that the sprites were intended for the Pico engine, are other engines required to follow the same screen resolution? I suppose not but maybe you as the host would rather see the games a bit more standardized on that end?
- And last, since there are sprites from TB2 in there I'm not sure if it means that we're allowed to use any sprites that came out from the previous Toy Boy Jams?
Other than that, hopefully I didn't miss anything.