A thread to share early test/feeling about the jam. (Let me know if a discord was set for that)
The idea is that you have to hold the gates up for the character to reach its goal. You don't control it, it will just dumbly try to reach the goal. Well not so dumbly, I'm using (and learning) Unity's navigation components so it's pretty smart about picking a new path if a better one opens. I'm hoping with more complex layouts it could make for interesting gameplay…
I may have went a little ambitious so not sure if I'll be able to finish anything in just another 24 hours, but here is a screenshot of where I am at. Space card game with FTL Gateways that you have to fight your way through to fight back an alien attack and ultimately get revenge for their attack on earth.
I kind of like how it is coming along so will probably continue to work on it even if I don't have anything to submit tomorrow.
Thanks all!
Made quite a bit of progress last night, so may yet be able to submit something for the jam (probably a windows build of a barely "playable" prototype, if anything. We shall see). I'll be streaming my development on Twitch today if anybody wants to follow along: https://www.twitch.tv/micreps