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Drag & Drop Way out Trijam 115's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #25 | 3.693 | 5.000 |
How well does the game fit the themes? | #29 | 3.200 | 4.333 |
Gameplay | #31 | 1.846 | 2.500 |
How much do you enjoy the game overall? | #32 | 1.723 | 2.333 |
Visuals | #32 | 1.477 | 2.000 |
Audio | #32 | 0.739 | 1.000 |
Overall | #32 | 2.113 | 2.861 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3
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Comments
It has room from improvement! The tiles could be more like a puzzle and block each other, the moviment of the player gets too fast, seems like ice sometimes! But, overrall it was a good entry! Keep improving your work!
Thx for feedback :)
Cool idea, though it very much needs a way to restart if you fall. Also, I encountered a bug on level two where my character "fell" even though they were standing in the middle of a piece.
Nice game idea but lack some more work to improve it!
It's missing a snap feature for dropping the pieces, also I didn't get it to work :/
Nice idea! Maybe it would be even more challenging if the pieces would block each other.