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Caffeinate Skate (Trijam 120)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #10 | 3.000 | 3.000 |
Gameplay | #20 | 2.727 | 2.727 |
How much do you enjoy the game overall? | #21 | 2.545 | 2.545 |
Visuals | #21 | 2.636 | 2.636 |
Overall | #24 | 2.848 | 2.848 |
How well does the game fit the themes? | #24 | 3.545 | 3.545 |
Did you make it in 3 hours (put 5 by default) | #30 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
6 hours
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Comments
The music was very good, especially how it sped up with the game
But it was a little weird that I could double-jump with a skateboard
Your Devlog was an interesting read; it's nice to see that you're assessing your skills
Congrats on your second Trijam game and keep it up!
I think the music changing speeds helped make sure it didn't get too monotonous because it was a short loop, so I'm glad it was well received.
I agree on the double jump. I didn't plan my assets with a double jump in mind, but then as I was playtesting, the game felt awkward without one. I think if I'd had more time I may have put in a skateboard trick or high jump in instead to get that extra bit of air.
Thanks for checking out my game and devlog!
Good game! I like how the difficulty follows the player's progression, that's nice.
Yeah, I was hoping the difficulty curve would work well and I think I like how it turned out. Thanks for playing!
Very nice, I got to 32 coffees :)
Awesome, thanks for checking out my game!