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Exoplanets (Trijam #121)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #4 | 4.000 | 4.000 |
How well does the game fit the themes? | #6 | 4.300 | 4.300 |
Overall | #9 | 3.717 | 3.717 |
Gameplay | #10 | 3.900 | 3.900 |
Visuals | #11 | 3.800 | 3.800 |
How much do you enjoy the game overall? | #13 | 3.400 | 3.400 |
Did you make it in 3 hours (put 5 by default) | #34 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
About 3000 hours
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Comments
Simple and straightforward concept. Music and effects were a natural fit for the retro aesthetic.
Although at one point I managed to have the screen flooded with obstacles, and respawning didn't refresh the scene, I managed to play until I got a distance of around 5000 (made possible by what I would imagine was a glitched never-ending wormhole boost)
Well done for 8 hours work. Good luck! :D
Lots of fun! Maybe use space bar instead on control next time as arrow keys plus control switches tabs? Good work on the game!
Nice Game and Concept
Nice Arts and Very Cool Music
well done!