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Subspace Subway's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 4.083 | 4.083 |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
How well does the game fit the themes? | #3 | 4.333 | 4.333 |
Overall | #5 | 4.014 | 4.014 |
Visuals | #9 | 3.833 | 3.833 |
How much do you enjoy the game overall? | #10 | 3.500 | 3.500 |
Gameplay | #21 | 3.333 | 3.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3
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Comments
I simply could not put this down until I achieved lightspeed (in 8 attempts). The aesthetic was cohesive, the music was chill, and I was one with the subspace-subway.
At around 100km/s, your debris-field degenerates into a perfect sine-wave, and things quickly go from "dodge all the things" to "hit as few things as possible", but I nevertheless got totally enveloped by the drive to succeed.
Great work; Would render my caboose intangible again! :D
I really like the visuals and the audio, well done! Funny how you can pay to have a better wage.
I want to thank you for making Nerdpoint ask 'What does Intangible Caboose mean?' on stream.
Digging the upgrade system too. Nice effort overall.
Good one, time is running out too slowly, so we don't really know how much time is left. If I have a suggestion, give time a greater value and make it decrease faster, It would probably be better this way
I like the concept, even I sometimes don't know why I died :(
It could be you ran out of time