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(+1)

Simple and straightforward concept. Music and effects were a natural fit for the retro aesthetic.

Although at one point I managed to have the screen flooded with obstacles, and respawning didn't refresh the scene, I managed to play until I got a distance of around 5000 (made possible by what I would imagine was a glitched never-ending wormhole boost)

Well done for 8 hours work. Good luck! :D