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Woozy Quidzy Returns's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #3 | 4.000 | 4.000 |
How well does the game fit the themes? | #7 | 4.045 | 4.045 |
Audio | #9 | 3.045 | 3.045 |
How much do you enjoy the game overall? | #10 | 3.091 | 3.091 |
Overall | #11 | 3.288 | 3.288 |
Gameplay | #22 | 2.955 | 2.955 |
Did you make it in 3 hours (put 5 by default) | #50 | 2.591 | 2.591 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Miguel Prud’hom 5h30 : character design and animation, background; Fukuma Nausicaa 3h30 : character design and animation; Guibal Adrien 30min : Background; Konrad Banti 4h30 : dev on Unity
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Comments
I'm a sucker for hand-drawn art styles. Props to everyone who had a hand in that. It looks wonderful.
I also like how you used volume and stereo sound to telegraph when enemies are approaching. Very creative!
Overall a nice job!
Thank you ! :)
It was cool how you used the sound to represent that an enemy was coming! Nice graphics!
Thanks ! :D
The mechanic reminded me a lot of the old gameboy adaptations of stealth games from the home consoles.
Your visuals are stylish and beautiful (plus points for parallax scrolling!).
I also liked that you not only have sound, but that you also used it as a major gameplay element.
My only critique would be that the three stages all felt very samey.
Thanks for your feedback and for playing our game ! :)
Immensely cool! I wonder how you made such a nice game in just 5:30 hours! One of my favorite game from this jam)
Thanks a lot ! :D
The crossover event of the century. Bigger than Infinity War.
Glad to see someone who got all the references :D