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Molluscape!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #40 | 3.323 | 4.500 |
Audio | #41 | 1.969 | 2.667 |
Visuals | #54 | 2.093 | 2.833 |
Gameplay | #55 | 2.093 | 2.833 |
Overall | #55 | 2.277 | 3.083 |
How much do you enjoy the game overall? | #56 | 1.969 | 2.667 |
How well does the game fit the themes? | #57 | 2.216 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2:35:19.03
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Comments
Awww, I love it!
This was a really cute endless runner (swimmer?) with a very creative title to boot! Music and visuals were great!
It also had a great and really creative use of the theme (at least in my opinion).
An endless runner was a really smart option for a 3 hour time limit.
Super fun! Great work!
I like the cute graphics and the idea of diving into the water. I found the seagulls really hard to dodge though. Very nice overall!
Thanks for the feedback! The last change I made was actually making the seagulls EASIER lol. But I always have a hard time judging difficulty on my own games.
Great game and great time! The music really fits the mood of the game and the visual style is excellent! I saw on the discord that you are unhappy with it but I think it's a great game to be made in the time using nothing but ( I think is ) LWJGL. One critisism: Please add a way to exit the game without me having to end the task! Also you should mark the game as executable on all platforms, but other than that I see nothing wrong with the game.
Thank you so much for the kind words! Yes, LibGDX is very similar to LWJGL. As for exiting: I'm so sorry, not being able to exit really bothers me as well :( I was going to add the option to press ESC to close it but I completely forgot. Also thanks for the reminder that I can mark it executable on all platforms lol since that's the whole thing about Java