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wasupmacuz

30
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A member registered May 29, 2019 · View creator page →

Creator of

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I’m glad you enjoyed it! :))

(1 edit)

It confused me at first as well. After speedrunning it, however, it seems that each vase is built after about 2 whole seconds. Pressing Q once starts the timer; changing your walk direction cancels the building process. Jumping doesn’t seem to affect it though.

I just played it on my phone and yup! Very fun as a mobile game

Wow. So much effort toward polish for a game jam. Like Deylz said, I'm glad you took a bit more time to get this to the state that it's in. I agree with the others that it's would've been better to introduce mechanics through gameplay rather than a text dump but honestly I skipped the tutorial and the mechanics all became self explanatory pretty quickly. Overall, very well done. I'm very impressed!

Gonna speedrun this brb

Cool art style. It was a little frustrating (to me personally) having to guess and check to find the exit on the last level, while also trying to collect all the bells.

Yeah I saw you giving him tips in the chat lol. I was basically screaming at my screen to him :P

Fun game! 5/5 gameplay :) I only wish that it was more clear from the beginning that the mouse's distance to the ball didn't affect the strength of its push.

I love the look of hand drawn assets! I tried making a game with them once but you did it way better :)

I played for longer than I'd like to admit. Well made :)

Holy crap this is addicting! The mechanics are fun and very easy to understand.

Cute art style :P

I wasn't able to hide on the last level, I had to get the fish the chase me so I could get the the pearl lol

What a fun little game! Can't wait for more levels :)

Very fun game! It reminds me of a retro game that I can't quite remember the name of (but it was one of my favorite games while growing up)

Fun concept! I was just waiting for it to get more difficult ;P It reminds me of those fox vs. rabbit life simulators.

What a cool concept! I think it would make a fun mobile game fleshed out. My little sister liked it too.

(1 edit)

Thanks for the feedback! The last change I made was actually making the seagulls EASIER lol. But I always have a hard time judging difficulty on my own games.

Thank you so much for the kind words! Yes, LibGDX is very similar to LWJGL. As for exiting: I'm so sorry, not being able to exit really bothers me as well :( I was going to add the option to press ESC to close it but I completely forgot. Also thanks for the reminder that I can mark it executable on all platforms lol since that's the whole thing about Java

wonderful asset pack!

Nice! Great colors and fantastically diverse selection

perfect to replace my programmer art tileset

That's a follow.

Now this...this is beautiful

WOW! Thank you so much :D

Thank you man. I was dreading having to design more NPCs but you came to the rescue with animations in my game's style lol

yo these are perfect for my game. can I use them in a for-profit game?

"maroon"

Very cool mobile game!