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A jam submission

Find That Item!View game page

Submitted by Billy_Box — 3 hours, 20 minutes before the deadline
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Find That Item!'s itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#63.5365.000
Visuals#113.0054.250
Gameplay#152.1213.000
Did you make it in 3 hours (put 5 by default)#152.2983.250
How much do you enjoy the game overall?#152.1213.000
Overall#152.2983.250
Audio#170.7071.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
~4

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Comments

Submitted

A nice chill little game! There's a bug where sometimes when you pick up an item it bugs out and isn't attached to your cursor properly though.

Submitted

Where is the muffin ?! :D

Developer

I THINK it might be this one.


If so, it's buried a little. Sometimes you have to go digging 😋

Thanks so much for playing!

Submitted(+1)

Yes ! You found it !
You’re welcome, I had fun to play 😉 

How much items do you add each turn ?

Developer

I have a handful of scriptable objects that hold the sprite data (that I hand selected to be mostly unique). It starts off easy with somewhere around 30 items, then about 50, 90 and so on. Some of those scriptable objects are strictly food items, some are non-food, some are both! At the 7th round (and everything afterward because the game is endless) is all ~200 items.

Developer

In this endless puzzle game, you're given a scrambled pile of items and are tasked with finding a specific one. What are you waiting for? Find That Item!

How To Play:

  • Simply left click the correct item to proceed to the next level. 
  • You can drag and drop items around the screen to sort through items that may be stacked.

No need to worry about times or scores, just take your time and relax while finding some items in this chaotic mess.

Upon submission, I realized that the shader I was using to detect sprites to have a more finite click/collision detection would not work in WebGL. Sorry for the inconvenience of having to download! I know it's not the most convenient thing.

Made in ~4 hours

Assets used: