I was wondering if anyone knew how to properly export to HTML5/Itch.io from Godot, I wasn't able to submit it because I couldn't figure it out, and I would like to find out for the next game I make. Good luck to all who submitted!
I actually don't have the answer. Did you use C#? Afaik that wouldn't work. Docs Found this: https://docs.godotengine.org/en/stable/getting_started/workflow/export/exporting... and here some youtube:
But other than that. Why not export to windows/linux-binary? I know it would be more accessable with web, but better than nothing. (My engine doesn't have web-export, so I do exactly that...)Thanks for the help! Here's the project if you want to play it btw. https://ph0eniix-dev.itch.io/yes-mom