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Zombie Shooter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #53 | 2.200 | 2.200 |
Gameplay | #54 | 2.400 | 2.400 |
How well does the game fit the themes? | #62 | 2.000 | 2.000 |
Overall | #67 | 2.080 | 2.080 |
Visuals | #70 | 2.000 | 2.000 |
How much do you enjoy the game overall? | #70 | 1.800 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 40 min
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Comments
You did a great job making a solid little game that works well in the time limit for the game jam. I fail to see how this game fits the theme of the jam.
I'm not a fan of games made for multiple game jams, it just screams that you aren't taking the trijam seriously and just want to get your own game to be popular by showing it to more people.
However you're a bit lucky, you're not the only zombie game in this trijam and I think the game is actually better than the other one. For instance, you actually had sound in your game and I couldn't just stand in a circle forever alive because the zombies AI were too dumb to get caught on architecture. (That's mainly because there's no background, but hey sometimes less is more).
I think you could have let the zombies get closer before death. Some munching sound on death could have been nice. The player's off centre turning was distracting.