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AroundClock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #4 | 4.167 | 4.167 |
How well does the game fit the themes? | #8 | 4.417 | 4.417 |
Overall | #10 | 3.883 | 3.883 |
How much do you enjoy the game overall? | #14 | 3.583 | 3.583 |
Gameplay | #19 | 3.583 | 3.583 |
Visuals | #21 | 3.667 | 3.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
1h31m
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Comments
Really good one, the sound is really good, its fits the theme in a really creative way. Really liked how its punish button smashers.
Really enjoyed the sound design on this one, it felt like I was making music while playing. Gameplay took me some time to figure out, but after few tries I realized it. Graphical style is simple, yet feels quite original at the same time. Gamefeel is there and it is good. Overall exceptional work for 1.5 hours!
the sound is amazing! i like how the clicking adds the the audio too! gameplay takes a bit of learning, super cool!
I absolutely love the sound design in this game! I would play it just to make melodies. Do you mind telling me where / how you learned this audio technique? I would very much like to make a game that plays off of sound like this in the future. Graphics and mechanics are also great. I cant believe you accomplished so much in the span of 1 hour and 31 minutes! Awesome Job!
I haven't made any systematic decisions about sound design, but I've been playing a lot of mini-games made by ABA Games (see link below), and this is what I've been able to do naturally.
http://www.asahi-net.or.jp/~cs8k-cyu/browser.html
(Translated from Japanese by DeepL)
Very cool! Thanks for sharing!
Once this week most creative submission. I like the gameplay, even though it felt frustrating at times. The sound effect complemented the game gameplay.